Thomas W - Project Devlog - 11/9/22
Total time spent this week - ~10 Hours
11/3 - 11/4 - 1 Hour 30 Minutes
Dialogue brainstorming and typing for gluttony
11/6 - 30 Minutes & Meeting
Name brainstorming for characters
11/8 - ~4 Hours
Followed the last dialogue tutorial (took 2 hours to follow and finish) and spent 2 hours troubleshooting issues. Was not able to find the issues I had, but Kevin was able to thankfully.
11/9 - ~4 Hours
Moved some assets from the old hub to the new hub (some horror events), increased base player movement speed, created a variable to track how many times the player has spoken to a certain NPC (~1hr30min), and attempted to work more on the dialogue system and add item interaction as a detectable variable, but I was not able to get this function working. (~2hr30min)
Get the Gray
the Gray
Status | Released |
Authors | daeja_vuu, TerraMarie, tweber14 |
Genre | Puzzle |
Tags | Abstract, Atmospheric, Casual, Mental Health, Narrative, Singleplayer, Surreal, Unreal Engine, Walking simulator, weird |
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