Thomas W - Project Devlog - 10/12/22
the Gray » Devlog
Time spent this week: ~7 Hours (~5hr30min if you don't count the Maya crash)
10/9/22 - 3 Hours
- Researched various different videos to help with visual effect blueprinting, found some very helpful guides posted by Unreal Engine that are each an hour long that I watched through.
- Looked into more abstract puzzle games for inspiration, mainly Manifold Garden, Fragments of Euclid, and Unsorted VHS.
10/10/22 - 1 Hour
- Found guides for an infinite idle animation, as well as how to make an object follow a spline path. One if not both of these ideas can be utilized for one of our character ideas we have in mind.
10/11/22 - 3 Hours (1 Hour 30 minutes)
- Modeled various different objects for the bathroom. It took about 1hr30min to complete a toilet, tub, shower head, shower curtain rod, and the bath faucet. I spent another 1hr30minutes working on a sink with a cabinet, but my Maya crashed on me so I was not able to finish that this week.
Get the Gray
the Gray
Status | Released |
Authors | daeja_vuu, TerraMarie, tweber14 |
Genre | Puzzle |
Tags | Abstract, Atmospheric, Casual, Mental Health, Narrative, Singleplayer, Surreal, Unreal Engine, Walking simulator, weird |
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